👋 Hi
I am Zhou Fang, curretly a application & platform engineer at Yahoo Japan Corporation.
I graduated from Knowledge Acquisition System Laboratory, University of Tsukuba.
My research focuses on developing machine learning algorithms, recommender systems, and graph neural networks.
💻 Programming
Java stands as main language in my work.
I mainly use Python, Lua, C++, and Go in daily development and research.
I also used PHP, HTML, CSS, Javascript, Swift, and more in multiple extracurricular projects, but not mastered them.
😻 Hobbies
- Reading
- I loved Chinese online novels before, now I prefer science fiction.
- Watching Videos
- My interests lay in economics, politics, philosophy.
- Gaming
- World of Warcraft, Final Fantasy XIV, Overwatch, etc. I played many games in different types.
- Music
- I strongly love J-POP! Sometimes classic.
- Cooking
- I would cook Chinese foods and make mixed drinks if I have time.
🏫 Education & Career
2022.04 ~ | Application & Platform Engineer @ Yahoo Japan Corporation | 🌱 NOW |
2020.04 ~ 2022.03 | University of Tsukuba | 🌻 Master (Engineering) |
2016.04 ~ 2020.03 | Ritsumeikan University | 🌻 Bachelor (Engineering) |
2011.09 ~ 2014.07 | Hangzhou Foriegn Language School | 🌻 Graduated |
2008.09 ~ 2011.07 | Hangzhou Foriegn Language School | 🌻 Graduated |
📃 Publications
- Towards an Angry-Birds-Like Game System for Promoting Mental Well-Being of Players using Art-Therapy-Embedded Procedural Content Generation
IEEE 8th Global Conference on Consumer Electronics (GCCE), pp. 947-948. IEEE, 2019.
Fang Zhou, Pujana Paliyawan, Ruck Thawonmas, and Tomohiro Harada.
arXiv | IEEE Xplore - 健康促進のためのプレイヤー適応型モーションゲーミング AI
ゲームプログラミングワークショップ 2019
許俊傑, 問馬樹, 方舟, パリヤワンプージャナー, 原田智広 & ターウォンマットラック
情報処理学会 | Researchgate